![]() ![]() To enable the high performance graphics features of these engines, you will need to ensure some settings using the Config Utility (winecfg) tool from the Tools menu of each Wineskin wrapper you install this engine for. Under the Staging tab, try Enable CSMT for better graphic performance is checked.*note: keep this disabled if having crashes or using lower end Intel HD video chipsets Under Libraries, find wined3d-csmt and d3dcompiler_43 and add them both as native,builtin libraries (you should also see the rest of the d3dx9_# libs in there as well for your normal SWTOR / Everquest II Wine setup).Under Applications, I like to keep Windows Version at Windows XP or Windows Vista mode, whatevs maybe.Under Graphics, check Automatically capture the mouse in full-screen windows This can keep your mouse from 'jumping' to the center of the screen on every click.When you are done with settings, exit the Wineskin app, back out of your wine Wrapper package and give it a try! Additional Wrapper Framework Libraries This seems to fix the problem on Everquest II. To use most of the Engines listed above to their full potential, you will want to copy at least libpng.16.16.dylib and libtxc_dxtn.lib files from Slice's WrapperUpdate.zip (linked below) into your individual Wineskin wrapper's Contents/Frameworks folders, where you will see the rest of the standard wrapper. WrapperUpdate.zip - just libpng16.16.dylib and libtxt_dxtn.dylib for now - compiled for OS X by Slice.ĭylib files (these are core libraries used to run your Wineskin wine wrapper.) Not having these libraries installed into your wrappers may result in performance issues like slowness, missing or black textures or outright crashes. ![]() Show package contents of an existing Wineskin wrapper you have already made, then. ![]()
0 Comments
Leave a Reply. |