![]() While their mycelial bodies provide notable durability, myconids are not typically skilled fighters. Each myconid has two arms that ends with a pair of fingers and a single thumb, more than sufficient for their simple agriculture. Myconids are bipedal, with strong, squat bodies supported by strong, trunklike legs with vestigial toes. Creatures controlled by these animating spores serve the myconids for weeks on end, until decay collapses their bodies completely. Spore servants represent a terrifying aspect of the fungal race-the corpse of a once-living creature raised to serve as soldiers, guards, and scouts. Pacifying spores stun hostile intruders so the group might flee or wield a spore servant against them. The new young are cultivated in gardens to become myconid sprouts, precocious young raised communally by the circle. In addition to the versatile rapport spores and sublime hallucination spores, myconids use reproduction spores to plant children. Myconids also use their rapport spores to communicate telepathically with "softies" who come seeking shelter or conflict. They use it in the pursuit of higher consciousness, collective union, and spiritual apotheosis. Myconids consider melding to be an enlightening act and the purpose of their existence. Hallucination spores then induce a shared dream that provides comfort and social interaction. The myconids' rapport spores bind the participants into a group consciousness. A circle of myconids that work, live, and meld together with the sovereign, which settles disputes and makes decisions to benefit the entire group.Ī meld is a form of communal meditation that allows myconids to transcend their damp, pastoral existence. The largest myconid in a colony is its sovereign, which presides over one or more social groups called circles, which live in quiet groves bereft of speech but exploding with the color of the diverse plants, fungi, and compost within. The precise 8-hour divisions of leisure, work, and melding creates a satisfying, if regimented, existence for these creatures, which regard such a lifestyle as completely ideal. Living in circles of roughly twenty myconids or settlements of larger groups, myconids cultivate nonsentient mushrooms and myconid sprouts in gardens. Instead, the moving plants prefer a peaceable lifestyle, finding joy in pastoral commonality and shared happiness. Violence taints their melds, so the myconids enter battle only in defense or as a last resort, viewing violence as part of the abhorrent nature of fleshy outsiders. If approached peacefully, myconids gladly provide shelter or allow safe passage through their colonies. ![]() Also called "mushroom men" or "fungus ones", myconids are intelligent, ambulatory fungi that live in the Underdark and the deepest, darkest depths of forests, seeking enlightenment and deploring violence. ![]()
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